|
A LOOK BACK AT COMIC-CON 2007
One of the most stylistic cartoonists
working today, Darwyn Cooke has tackled one of the hardest
jobs in comics: creating new stories based on Will Eisner's classic
character, The Spirit. A special guest at Comic-Con 2007,
we talked with Cooke about stepping into those big shoes, and also
his other high-profile project: adapting his magnum opus, DC:
The New Frontier as an animated film.
CCI: You
worked in animation for a number of years including at Warner Bros.
Animation. What's it like going full circle and coming back to work
on New Frontier?
DC: It was pretty weird, in a good way. It's been probably
seven years since I worked with the guys at Warmers' and I still
have a lot of friends there. My time there was great and I got to
know so many of the guys who ended up working on The New Frontier,
so it was like old home week. It was a lot of fun.
CCI:
New Frontier is an epic
work. How much of it will we see translated to the movie version
and how difficult was it to let some of the story go?
DC: It's like a lot of things: it feels a lot worse than
it is at first. We were all pretty daunted by trying to compress
this material down to a 70-minute video. But Stan Berkowitz did
a great job of objectively going through the story and finding out
what needed to stay and what could go. The screenplay he pulled
together did a very good job of that, so it was just a matter of
us playing with it a bit more. It was really kind of difficult and
hard to let go, but in the end we were all pretty amazed at how
much of the story actually made it into the video and how much does
feel like the book.
CCI:
New Frontier is very much
of a particular era, the late 1940s through the 50s. Is that maintained
in the movie?
DC: We certainly did our best and there were some hilarious
moments when the prop designers were designing things like pink
telephones from 1959. So yeah, we had notes for them (laughs) but
all in all the entire crew really embraced the challenge of trying
to put that together. And our partners overseas will let us know
if we've succeeded or not, but what we tried to do with it is not
to use any techniques that will make it clear that this was made
before 1955. We want it to feel like it was made with the resources
and technology available at the time. Granted we are using digital
to support what we're doing everywhere we can, but we want it to
look traditional.
So in everything from the color palette on down, I think we've
done pretty good in scoring it. I did design most of the characters
so I was able to control the wardrobe and things like that. I think
we got it. I mean, until you see the footage you just don't know.
CCI:
New Frontier included a
lot of history and social issues. Will we see that transferred to
the movie?
DC: Again, we were in a tough spot because we had to cut
so much material. But its incredible how much we've managed to maintain.
It's in short bursts, but we're using devices like Batman looking
through an old style microfilm catalogue, so we get these slides
that roll by with Rosa Parks, or the Russians, and all this kind
of material that we've used as much as we can for backstory. And
I really think it all comes through pretty clearly.
CCI: The
way we understand it, the new DVD films are not beholden to the
continuity that's on, say, the Justice
League TV series.
DC: If they had been adapting this in the "Adventures" style
that would have been great. But the fact that this was going to
get to stand alone is what made it really exciting, and that they
wanted it to look like the book is like, "Wow, what a great opportunity."
We didn't have a lot of time to put it together which is probably
the toughest part of it, I guess.
CCI: How
did the Spirit job come
about for you?
DC: It's funny. DC and Will Eisner talked about this forever,
and apparently just before he went in for his heart surgery, they
all made a real effort to kind of get this in order. So they constructed
this deal before he went in. I think Denis Kitchen was instrumental
in coordinating the actual deal with DC. And then of course the
worst happened and it was shortly after that that Mark Chiarello
called me about the project and it was a very difficult thing to
sign on for.
I mean, the only way I can describe this is, there's this old Harvey
Kurtzman MAD Magazine cover, and it shows this African safari
tribe and they're standing in the footprint of this giant ape, and
the guy says something like, "I'm telling you guys, I don't see
a giant ape anywhere around here." And that's like Eisner's footprint,
and I'm this little bug standing in it looking up. I mean, he's
the most beloved creator in the industry and he created a character
that's not been screwed up in the 40 years it's been in existence.
So there's a lot of pressure. There are a lot of people who don't
even feel it should be done let alone by whom. And I kind of knew
that would be the case so it took a while to come around to it.
First off, I can't top what Eisner did, so what would be the purpose
of doing it? And secondly, how much crap am I going to have to take
for having the balls for doing it? And casting about in desperation
because I was so afraid of the job, it occurred to me that if it
could take place today, there were a whole new bunch of social conditions
and story ideas and graphic treatments that I could bring into it.
CCI: I
think you threw everyone a curve by setting it in the present.
DC: I think it had to be. The question is what is the purpose
of relaunching this character at all? To me, in my mind anyway,
the answer is it's going to introduce a new generation of readers
to Will's work. So it was like, "How are we going to capture 20-year
old readers with a retro book about 1945?" Whether they think it's
pretty or not is one issue, but how are we going to make them actually
read it? The other thing was, from a purely selfish point of view,
New Frontier completely pigeonholed me into retro, and I
knew that if I went ahead and did The Spirit that way that
would be it for me. I would forever be pigeonholed that way.
With New Frontier there was a purpose to going back and
doing it that way. But with Will's to go back and do it in that
time frame is like copying the best stuff there. And yes, it became
a challenge because we have a trademarked character here and he
has to have a blue hat, the mask and the whole look of the guy is
not modern. So we're playing with that in a small way with the characters
who encounter him. Nobody calls him "The Spirit." He's "Mr. Blue,"
he's "Gainsborough," he's all these different things to these people.
CCI: Are
going to be continuing on with The
Spirit?
DC: Yeah, as a matter of fact, I will be involved with this
book for at least two years, and if things are going well, who knows?
The minute I found out we were allowed to do present-day stories,
we got forty story ideas in a week. I mean all I have to do is turn
on Fox News for five minutes and I get so pissed off that I've got
another story to write. It's remarkable.
The way I sold it to Dennis and DC was, look at The Spirit
(and a story of Eisner's such as) "Olga Bustle, the girl with those
big, big eyes," the Jane Russell parody he did. We all look at this
now and we think it's quaint and it's old-timey, but this came out
when the movie (The Outlaw) came out. Something was happening
in the news and he'd do a strip about it. He wasn't looking at the
good old days, he was dealing with the here and now. So, yes, I'd
love to stick with it because we have a lot of stories and it takes
a while to get deep enough into a character where you can play with
it a certain way. I think we've coming up with stuff that's pretty
cool and unique and doesn't disturb anything Will did.
CCI: How
daunting is the monthly schedule for you?
DC: You know, in regard to things like the schedule, you're
only as good as the crew you've got. I mean, it's the guys you work
with who are keeping it together to be quite honest. I work with
the most talented people in the business. My artistic partner J.
Bone, is so much more than an inker really, now after so much time
of working together. (Colorist) Dave Stewart, Jared Fletcher, our
letterer, and Scott Dunbier and Kristy Quinn in editorial, they're
keeping it together, so we're not going to ship late. And yeah,
it's pretty thrilling, I can sit down with this book and I don't
get stuck.
With a lot of projects you'll find those spots where you're stuck,
where you dry up for two weeks, and I just find this isn't happening
with this book. So at this point, I'm telling you, and it's nothing
personal to any other guys, but to me, you have to ship on time.
It's called a monthly for a reason. I spent my early years as a
magazine art director, so I had it burned into me on an atomic level
that you can't ship late. I mean, you don't see Time Magazine
ship late because the guy they wanted to shoot the cover wasn't
available, so they'll wait a month until he's available.
I know with new readers, we have to be there when we say we're
going to be there or they'll just drop the book. These kids all
have a budget and a pull list now and if you get them to put you
on their pull list and you screw up and are late, off you go.
CCI: One
thing we've noticed is you've kept the Eisner tradition of splash
pages and evocative title treatments.
DC: I wanted to continue that tradition, and I think it
all fell into my understanding of what a short story would be to
a modern reader. When Will was doing the 8-pagers, it was the norm.
These days, a 6-issue arc is the norm. I thought psychologically
for a modern reader, the 8 pages and the 22 pages equate. By the
time you put in all the character beats that people expect these
days, it works out about the same.
But I'm telling short stories and in this format I can take two
pages for the splashes. In that regard, I can at least not compositionally
duplicate anything Eisner did before. And frankly, we have the room
to have the artwork shine there.
CCI:
Going off an epic work like New
Frontier which was 400 pages, and now doing short stories,
is that invigorating?
DC: Yeah, it's a lot more my speed. I guess the truth of
the matter is I'm not a big super hero guy. I'm much more comfortable
with the Spirit because he's not the sharpest knife in the drawer.
He's not infallible, he's not Batman or Superman. This guy takes
his lumps. He's a lot more human and a lot more interesting and
it's certainly a lot easier. Adding weight and relevance to the
DC characters was a lot of work. A lot of fun. too, but a lot of
work.
CCI: We
know Frank Miller is writing and directing The
Spirit movie, but if you were going to cast The
Spirit, who would you cast?
DC: Gosh, I really don't know, that's a tough question.
I know I'm going to sound old now, but I guess in my head I always
pictured a young James Garner.
My girlfriend, Marsha, thinks Josh Duhamel (from the TV show, Las
Vegas). Wow, I wish I could give a great answer, but I don't
know. Maybe Chris Noth (Law and Order) would have been great
ten years ago. The character needs to have a certain familiarity,
but also an almost other worldly calm. To think he (Denny Colt,
The Spirit) has been running around with no ID, people think he's
dead, and he's just getting into crazy stuff...it would take a very
particular person to pull the Spirit off.
|