Do you have a tabletop game concept that you’ve been secretly working on in your garage?
d4 invites you to a game pitch review! Pitch your game concept and designs live to a panel of industry experts including successful developers and representatives from leading game manufacturers. Panelists will provide expert feedback on the strength of the concept and areas of improvement as well as the quality of the presentation and suggestions for next steps in development.
The game pitch review will run throughout the conference weekend with portions of the event broadcast live on our Zoom platforms. Tabletop game publishers will be invited to watch all portions of the event to scout new games to bring to market.
Participation and viewing is free, but space is limited. For more details and to submit an application to participate in the pitch event please visit: https://tinyurl.com/d4gamepitchrevsignup
SATURDAY
11:00am-1:00pm
Jay Cormier (founder, Off the Page Games)
Matt Fantastic (game designer, Team3)
Elisa Teague (senior producer, Renegade Games)
Tony Serebriany (director of new product development, The Op)
1:00pm-3:00pm
T. Caires (games manager, HABA USA)
Jonathan Ying (game designer, Bargain Quest)
Matt Fantastic (game designer, Team3)
Sen-Foong Lim (game designer, Jiangshi: Blood in the Banquet Hall)
3:00pm-5:00pm
Ella Ampongan (host, Ella Loves Boardgames)
Scott Gaeta (president, Renegade Games)
Julie Ahern (vice president, Greenbrier Games)
Peter Vaughan (co-founder, Cardboard Alchemy)
SUNDAY
11:00am-1:00pm
Stephen Buonocore (former owner, Stronghold Games)
Chris Zinsli (Cardboard Edison)
Dan Blanchett (game designer, Renegade Games)
Deirdre Coulter Cross (VP sales & marketing, Funko Games)
1:00pm-3:00pm
James Hudson (senior director of games, Skybound Entertainment)
Kathleen Mercury (game designer, Greece Lightning)
John Zinser (CEO, Alderac Entertainment Group)
Omari Akil (co-founder, BG Brothas)
Michael Coe (CEO, Gamelyn Games)
3:00pm-5:00pm
Pat Marino (senior game designer, The Op)
Brenna Noonan (president, Quillsilver Studios)
Jon Cohn (game designer, Ghostbusters: Blackout)
Isaac Vega (co-owner, Rose Gauntlet Entertainment)
This project was made possible with support from California Humanities, a non-profit partner of the National Endowment for the Humanities. Visit www.calhum.org.